TransOcean 2: Rivals Interview
Interview - 3rd Jun 2016 | By Andrew DuncanWe spoke to Andrea Keil, Game Designer at Deck13.
We spoke to Andrea Keil, Game Designer at Deck13.
We sat down with Rebellion co-founder and CEO Jason Kingsley to chat about question by="GameGrin"Can you tell us what our readers need to know about both Battlezone VR…
We had Qs they gave us As.
Anna did an interview with the GrinCast team
We caught up with Oscar and Ella from Rocket Lolly about their latest creation.
We sat down with Sjoerd De Jong, Creative Director of The Solus Project, to talk about the game
Crash, bang, boom!
We sat down with Leo Toivio - Programmer and Eric Valentine - Narrative director and level designer for Skylar & Plux: Adventure on Clover Island.question…
We got in touch with InSomnia’s lead developer Guyduk Anatoliy, to ask about their latest Kickstarter.question by="GameGrin"You’ve been working on the game for a long…
They have fuel, you don't. But we still had questions!
We sat down with two of the team behind profile, Simon and Jacob. It was in a coffee shop, and part of the interview got lost due to recorder fault, but we also wrote our…
While at the recent Runescape at 15 celebration I got the chance to sit with Phil Mansell and Neil McLarty from Jagex. Phil is the studio head and Neil is the commercial…
Find out how long it's been in development, and about the developers influences.
We sat down with Stephen Downey, the director of profile, to find out some more about the game.
I recently had the chance to chat with Christopher Nobbs about Super Mixtape, we did a whole interview for you to read!