Interview with Hombre de Mundo of Digital Ballista
Interview - 29th Mar 2020 | By Jamie DaviesTalking character design, Smash Bros. and headcanon with the co-developer of Mayhem Masters
Talking character design, Smash Bros. and headcanon with the co-developer of Mayhem Masters
We sat down with Tim Campbell, Game Director at inXile Entertainment
During gamescom, the Yakuza Remastered Collection was finally announced for the West; a digital bundle including Yakuza 3, 4 and 5, with the third entry releasing on the same…
Splishy splashy.
We got the chance to have a chat with Executive Producer for Streets of Rage 4, Cyrille Imbert at this year's EGX convention
Recently I had the fortunate chance to interview Yasuyuki Oda-san (through a translator) for the build to the release of SNK Heroines: Tag Team Frenzy, a fighting game taking the f
Is the grass greener in Gleaner Heights?
Filled with natter, chatter, and the alike. Just the good stuff of Little Witch Academia.
We chatted to Paul Turbett.
Recently, we sat down with Lucas Lagravette in a busy Bristol bar. There was a table of birthday revellers opposite us, a private party ongoing in the next room, and the…
A fascinating interview on the creation of the upcoming Sega Mega Drive beat 'em up Paprium.
At EGX Rezzed, I got to talk with Square Enix Collective Project Lead Phil Elliott.
An interview with Game Director Philippe Boulle
We got to sit down with Matt Peddlesden from Dovetail games to chat trains, games and the future of the series.
Recently, we got the chance to sit down with Hollywood director Lloyd Kaufman during the Victor Vran DLC Preview Event. Lloyd lent his voice and appearance to the bartender…