Robot Squad Simulator 2017 Review
Have you ever wanted to play a squad-based simulator, perhaps something like the original SOCOM, but instead of Navy Seals you’re given control over a set of situation-based robots? If the answer is yes then boy does Bit Golem have the game for you!
Robot Squad Simulator 2017 is the Ronseal of game titles - the game does what it says on the box. You’re tasked with controlling a squad of remote-controlled bots, using them to deal with a variety of missions that can’t be completed by humans, usually due to some form of environmental hazard.
There are 16 missions in all in with six tutorial stages which can range from exploring mineshafts to poring over sunken ships and scanning terrain from the skies. There is a fair amount of diversity thrown in, with spy missions and salvage feeling distinctly different to rescue missions in tone and scope.
The game features four robots to choose from: the bomb-disposal EOD, RC-style Spy, flying Drone and Submarine. Each is specialised at dealing with certain types of situations, seemingly based on real-life counterparts - though I’ve yet to see a remote-controlled robot with a loudspeaker on it designed to distract hostiles. Each bot controls fairly simply, though when it comes to tasks that require fine manipulation (like the EOD’s arms) things can get a little sticky. Turning and rotation are often the trickiest maneuvers to pull off, especially when accurate movement is needed across terrain.
The game’s camera also leaves a lot to be desired. You can choose between first and third person modes, though usually at crucial times Robot Squad Simulator will decide that you’ve obviously had enough of the latter and need to see things up close. These transitions can be jarring, especially if you’re used to playing it in one way. The game’s UI is functional and easy to use, and the mini-map provided can become particularly helpful when trying to find certain pieces of loot. The game also leaves a small window open with all the controls listed, which is surprisingly useful, especially when trying to use the more complicated bots.
Graphically, while Robot Squad Simulator is nothing to write home about, Bit Golem has included some neat extras like changeable weather, detailed-looking explosions and some uninspiring-yet-functional models for human enemies and NPCs. The detail on the robots, as can be expected, is much higher than the environments they find themselves in. The game’s sound is also fairly run-of-the-mill, with some generic military theme tunes and sound effects.
The best thing that Robot Squad Simulator has going for it is its uniqueness - you’ll probably not find another simulator title like it out there. Its variety of missions, interesting concept and bug-free execution gloss over what at times feels like an average game. If you like your simulators, give this one a try.
Robot Squad Simulator 2017 (Reviewed on Windows)
Game is enjoyable, outweighing the issues there may be.
The best thing that Robot Squad Simulator has going for it is its uniqueness - you’ll probably not find another simulator title like it out there. Its variety of missions, interesting concept and bug-free execution gloss over what at times feels like an average game. If you like your simulators, give this one a try.
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