Just Cause 2 Review
We have started to see
an increase of open-world sandbox games flowing into the gaming world
such as Grand Theft Auto, Saints Row and with Red Dead Redemption on the
horizon it seems to be the genre of choice. Now we have arrived at Just
Cause 2 and the question that I have to ask is, can this game bring
anything new to the table?
Just Cause 2 starts off with, and then
continues, with a bang. You play as Rico Rodriquez an agent for the
originally named agency, 'The Agency', under the alias of 'Scorpio'. The
aim of the game is to break the governments hold over the people of
Panau, a fictional country spreading across 400km². You do this by
destroying government buildings, bases and propaganda material (e.g
statues) with an arsenal of dirty great weaponry, grapple hook,
parachute, vehicles and badass one-liners. To aid you in this task, you
meet three anti-government organisations which will send you on missions
to help overthrow Baby Panay (The ruler of Panau, ironically named Baby
due to his old age). The organisations will then slowly take control of
these areas as you destroy the governments influence.
The first
thing that I noticed when entering Just Cause 2 was the sheer scale and
beauty of the island of Panau. Like I said earlier, this country spreads
across 400km² which I can tell you now, takes a very long time to cross
in the fastest of vehicles, let alone on foot, this could possibly take
the title as the largest single playable area seen in a game. There are
a multitude of different islands within Panua which the different
organisations will, sooner or later, come to control. What I did find
irritating about the scale is that if you want to have a change of pace
and help out a different organisation for a bit, you have to
fly/drive/walk all the way over to another organisations mission. You do
have the option of being dropped there by helicopter (sort of like a
taxi service) but this can only be accessed if you have already visited
the location once so get ready for some long commutes.
The three
organisations that you help out are all very different. Sadly, this
cannot be said for the missions that you must do. It seems that there is
one set of missions that you must do but then you have to repeat them
three times over (once for each organisation) in, what seems to be,
exactly the same order. The missions consist of helping a technician
into a stronghold (eliminating all enemies along the way), blowing up
bases, collecting a vehicle or escorting people. This may sound like a
fair variety, but after the third time of doing the same type of
mission, it gets pretty sickening. Because of this, I found that I
strayed from the missions quite a lot to go on high speed chases across
the islands which turned out to be more fun than the missions
themselves!
The vehicles come in many shapes, sizes and speeds
which varies from a scooter to a Harrier jet. This variety of vehicles
adds quite a nice spin on the game after the repetitive nature of the
missions. Not only are there a lot of vehicles but they all handle
differently. This, plus the magnificent graphics, made the game very
realistic for me. One thing that I did find out whilst driving around
was that everybody else's vehicles seemed so much more appealing; so
with the aid of the grappling hook, parachute and some good old
spidey-skills, I found myself jumping from vehicle to vehicle more and
more and after a while it just became second nature to me.
The
grappling hook, to me, gives this game its main appeal. If used
correctly, the grappling hook can transform ‘normal’ secret agent Rico
Rodriquez into Puerto Rican Spider Man, zipping around effortlessly
whilst using the parachute to cover great distances in minimal time. The
grappling hook is good for about three things. Firstly, it can be used
to get around a lot quicker. Secondly, you can use it to catch-up with
cars and then steal in a most brutal manner. Thirdly, you can use it to
attach two objects together. If one of the objects is in motion e.g., a
car, and the other is a light-weight object e.g., a pedestrian, then the
light-weight object will be carried off with the object in motion which
is always amusing and useful. I can tell you now; this grappling hook
got me out of the fair few sticky situations. The grappling hook can
also be used to tear down statues and flip over upturned cars.
Along
with the grappling hook and parachute, you get a mass of weapons. These
include such things as the Desert Eagle or H&K MP5 and you can even
use your grappling hook to melee with. The one-handed weapons can be
dual-wielded at any point which can have a devastating effect on any
enemies that get in your way. Along with this, you will be able to use
mounted Gatling guns. These are on most government and organisation
vehicles. When you come across mounted machine guns, you can dismount
these and walk around with them making for more carnage. Ammo is not
exactly scarce, so there is no need to conserve but it's not always
advised not to go mad because you never know what’s around the next
corner.
If you happen to find yourself running low on ammo,
weaponry or transport, you can use the Black Market utility. This
utility allows you to pick and choose weapons or vehicles which will
then be dropped down from a helicopter. All of this doesn't come free
though, oh no. You must use cash to purchase all of this gear and trust
me, it's dear. For example, a Desert Eagle will set you back $20,000.
The only way to get hold of money is to complete missions, rid the
island of government sections (statues, propaganda trucks etc.) or find
money crates.
You can also upgrade the gear available. You do this
by collecting Weapon Upgrade or Vehicle Upgrade parts. These are
collected by completing missions or picking up crates.
You will at
first only be allowed certain drops but as you build up Chaos, more
weapons and vehicles will become available. You earn Chaos by completing
missions or blowing up government property. Another way of gaining both
money and chaos is to collect Skulls or Drug Drops. These are scattered
around the island.
All in all, Just Cause 2 is a beautiful game.
I mean, what more could you really ask from such a game? You got bad
ass one-liners, the ability to zip around, parachutes, guns, explosions,
high speed chases and sleek looking designs. The only thing that I
think could have made this game better is slightly more variety in the
missions and jiggle-physics. It is definitely one for the collection.
Just Cause 2 (Reviewed on Windows)
This game is great, with minimal or no negatives.
We have started to see an increase of open-world sandbox games flowing into the gaming world such as Grand Theft Auto, Saints Row and with Red Dead Redemption on the horizon it seems to be the genre of choice. Now we have arrived at Just
COMMENTS
icaruschips - 11:41pm, 3rd April 2015
[IMG]http://i59.photobucket.com/albums/g282/Ecthelion1/Star%20Wars/CloneTrooper.jpg[/IMG]
Kaostic - 11:41pm, 3rd April 2015 Author
You what now?
Angelfromabove - 11:41pm, 3rd April 2015
LOL!
Kaostic - 11:41pm, 3rd April 2015 Author
Oh whoops.
Angelfromabove - 11:41pm, 3rd April 2015
how did you manage that?!
Kaostic - 11:41pm, 3rd April 2015 Author
360, PS3 & PC.
Angelfromabove - 11:41pm, 3rd April 2015
:S May be worth seeing if someones around to sort this lol!
Kaostic - 11:41pm, 3rd April 2015 Author
Have done ^^
Angelfromabove - 11:41pm, 3rd April 2015
Awesomo :D Tis a good review btw :)
Beanz - 11:41pm, 3rd April 2015
[img]http://godump.gameon.co.uk/view.php?id=8565047820failboat.png[/img]
Kaostic - 11:41pm, 3rd April 2015 Author
Why go through my facebook :P
ExcessNeo - 11:41pm, 3rd April 2015
Why go through my facebook :P
Because Beanz is a predator? ;u11Baron BJ-1428100914 - 11:41pm, 3rd April 2015
My copy of the game (a PAL region, perhaps it's different from what the UK received) clearly stated that Rico was working for the CIA, not "The Agency", something I found very strange reading in this review. Also Rico wasn't sent to Panau to "Break the government's hold over the people of Panau", he was sent there because the CIA discovered that the 3 major criminal organizations of Panau had recently received an extreme amount of money/aid from outside sources and they wished to investigate, the first mission started because **** hit the fan and long story short vital documents fell from their helicopter and to reacquire them from the soldiers the easiest method was to neutralize them. In fact the game doesn't really have much to do with "destabilizing the government" until almost the very end (where of course the dictator is evil, a mustache twirling villain if ever there was one). The whole idea of creating "chaos" was so that it got people in an uproar, make citizens panic, give the 3 major groups a great deal of control over Panau, to come forward with their plains/inform you of their plans because they trust you and maybe even force them to confront each other (group confrontation doesn't happen FYI), in the hopes that the benefactors would "show their hands". (SPOILER: They do, there are multiple countries behind it, Russia, China, etc and the only reason anyone was there, including the CIA, was for oil that Panau apparently owned, the largest deposit in the world. END SPOILER). The fact that this review seemed to get such major parts of the games story wrong is a bit of a worry to me. HOWEVER, as I said I did receive the PAL version of the game which is Region 4 (New Zealand, Australia, among others), and it was confirmed to be unchanged from other versions of the game, however perhaps it was altered for certain markets, as some games are like this (For example a new JRPG called "Nier"; the original Japanese version had a skinny teen boy looking for his kidnapped sister as the main character, the version they shipped overseas changed the protagonist to an old burly man who had his daughter kidnapped, not being much of an issue as all that was needed was a dialogue change during translation and a model alteration).