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World of Tanks Blitz 1.8.0 Patch Notes

World of Tanks Blitz 1.8.0 Patch Notes

With a host of new features and some bug fixes, check out what's new with World of Tanks Modern Armor in the patch notes below.

New Content

• Registration procedure reworked and improved: Players can install the game, complete the tutorial and start playing immediately without registration. In addition, players may register later by completing their profile data.
• Comprehensive changes to the tutorial and familiarization processes introduced: Garage tutorial simplified and improved: Important game features can easily be understood; new options such as selecting a tank before the tutorial added, etc.
• Battle tutorial functionality reworked.
• Battle with bots feature introduced.
• Hints on the battle loading screen introduced: In-game features and mechanics are explained with more detail.
• Battle missions introduced: Players will receive various tasks and will be granted additional rewards for their completion.
• Trial by Fire map added. It is developed specially for new players and characterized by clear sunny weather and absence of drastic variations in terrain height.
• New Premium vehicles are now available in the Tech Tree: Churchill III and Jagdtiger 8,8 (Churchill III: 2,400 gold; Jagdtiger 8,8: 7,400 gold).

Balance Improvements

• Vickers Medium Mk. I: maneuverability adjusted
-Traverse speed for Vickers Medium Mk. IA* suspension increased from 32 to 35 deg/s
• AT-1: Hit Points increased from 190 to 230
• Panzerjäger I: Hit Points increased from 180 to 220
• Hetzer: Issue with excessive maneuverability fixed
-Traverse speed for Jagdpanzer 38 (t) suspension decreased from 28 to 21 deg/s
-Traverse speed for Jagdpanzer 38 (t) verstärkteketten suspension decreased from 30 to 23 deg/s
• A-20: gun stabilization on the move improved
-Stabilization on the move for A-20 mod. 1938 suspension changed from 0.2 to 0.18
-Stabilization on the move for A-20 mod. 1940 suspension changed from 0.16 to 0.14
• T-28: firing on the move became more comfortable, top gun role increased
-Stabilization on the move for suspension changed from 0.2 to 0.18
-Stabilization on the move for Т-28А suspension changed from 0.18 to 0.15
-For 76 mm KT-28 gun dispersion after firing changed from 0.6 to 0.52, dispersion on turret traverse changed from 0.18/0.16 to 0.14/0.12 (for stock/top modifications)
-For 57 mm ZiS-8 gun dispersion on turret traverse changed from 0.18/0.16 to 0.12/0.1 (for stock/top modifications)
-For 76 mm L-10 gun dispersion on turret traverse changed from 0.18/0.16 to 0.12/0.1 (for stock/top modifications)
-For 76 mm F-32 gun reload speed changed from 9.2 to 7.9 s, dispersion on turret traverse changed from 0.18/0.16 to 0.12/0.1 (for stock/top modifications)
-For 57 mm ZiS-4 gun dispersion on turret traverse changed from 0.18/0.16 to 0.12/0.1 (for stock/top modifications)
• D.W. 2: Hit Points adjusted, firing on the move became more comfortable
-Hit Points of the stock/top modifications of the tank increased from 510/560 to 540/600
-For 7,5 cm Kw.K. 37 L/24 gun dispersion decreased from 0.55 to 0.45, dispersion on turret traverse changed from 0.16/0.14 to 0.14/0.12 (for stock/top modifications), after shot dispersion factor changed from 4 to 3.5
-For 5 cm Kw.K. 39 L/60 gun dispersion decreased from 0.4 to 0.35, dispersion on turret traverse changed from 0.16/0.14 to 0.12/0.08 (for stock/top modifications), after shot dispersion factor changed from 4 to 3
• Pz. 38 nA: Hit Points adjusted, firing on the move became more comfortable
-Stabilization on the move for Pz.Kpfw. 38 (t) n.A. suspension changed from 0.18 to 0.15
-Stabilization on the move for Pz.Kpfw. 38 (t) n.A. verstärkteketten suspension changed from 0.16 to 0.13
-For 3,7 cm Kw.K. 38 (t) L/47 gun dispersion on turret traverse changed from 0.16 to 0.1/0.08 (for stock/top modifications)
-For 4,7 cm Kw.K. (t) L/43 gun dispersion on turret traverse changed from 0.12 to 0.08
-For 5 cm Kw.K. 39 L/60 gun dispersion decreased from 0.4 to 0.35, dispersion on turret traverse changed from 0.12 to 0.06, aiming time decreased from 2.3 to 1.8 s, after shot dispersion factor changed from 4 to 3
• VK 30.01 (H): low tier turrets adjusted
-For 7,5 cm Kw.K. 37 L/24 gun dispersion decreased from 0.55 to 0.45, after shot dispersion factor changed from 4 to 3.5
-For 5 cm Kw.K. 39 L/60 gun dispersion decreased from 0.4 to 0.35, after shot dispersion factor changed from 4 to 3

Fixes and Improvements

• Current graphic icons restyled.
• Offensive words vocabulary filter updated.
• Game chat entry field reworked.
• X2 counter in the Garage reworked.
• Vehicle burning effect reworked.
• Effects of shells hitting the vehicle reworked.
• Time break between the explosion and burning of the destroyed vehicle reduced.
• Skill descriptions reworked and updated.
• Region’s proposal on the player’s time zone implemented.

Bugs

• Bug with Google payments failure fixed.
• Bug with hang-up in the battle loading window fixed.
• Bug with absence of notification on the X2 counter reset fixed.
• Bug with the display of strings in the post-battle statistics window fixed.
• Bug with the camera sensitivity slider fixed.
• Bug with awarding Ace Tanker Mastery Badge fixed.
• Bug with Premium Account notification fixed.
• The Castilla map sound and animation effects fixed.
• Bug with reticle functioning at the mill on the Winter Malinovka map fixed.
• Bug with object hit effect fixed.

Andrew Duncan

Andrew Duncan

Editor

Guaranteed to know more about Transformers and Deadpool than any other staff member.

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