New PlatinumGames IP Has Been Teased
The second of PlatinumGames’ four upcoming titles has been teased, and it’s a new IP being headed by famed director Hideki Kamiya, currently titled “Project G.G”.
The G.G in the title is an acronym for “A Go-Go”, a phrase that originates from Kamiya’s 2003 title Viewtiful Joe. The game is stated to be the final instalment of Kamiya’s superhero trilogy, with the previous two entries being the aforementioned Viewtiful Joe, and 2013’s The Wonderful 101.
The teaser trailer doesn’t offer much information beyond showing a silhouetted hero increasing in size to face-off against a kaiju in a city. Thankfully, a Famitsu interview with Kamiya and producer Atsushi Inaba divulges some interesting information regarding the project.
To start, this is Platinum’s first self-published new IP, meaning that this is a big risk for the company. Platinum had publishing and funding offers for the game, but the company wanted to take its first step into self-publishing a larger project.
Self-publishing doesn’t seem to be the only risk the developers are taking with this game, with Inaba stating in the interview: “We’re going to go against the user’s expectations—in a good way.” Meanwhile, Kamiya mentioned that they were taking on new challenges with the game, but he didn’t elaborate on exactly what those challenges were.
Kamiya then goes on to further breakdown the inspirations behind the superhero trilogy, explaining: “Where Viewtiful Joe is Kamen Rider-esque in that one guy transforms into a hero, and The Wonderful 101 is more like a group of people transforming into heroes, Project G.G. is a giant hero-esque title.” The giant sized hero seems like a good way to match the absurd spectacle of Platinum’s other over-the-top action games, while hopefully adding some new interesting twists to the action genre as a whole.
From there, Inaba expressed the desire to launch on all existing platforms. This statement in particular is interesting. One would assume that this project is several years off from release, with Inaba explaining that they’re opening a 100-person studio in Tokyo, with the game only having 15 developers currently working on it. By the time the game does eventually release, it seems likely that the next-generation consoles will be well into their respective life cycles, so this could be a case of a cross-generational release.
PlatinumGames will soon be releasing The Wonderful 101: Remastered for PlayStation 4, Nintendo Switch and PC. The title is set to release on 19th May in North America, 22nd May in Europe and the UK, and 11th June in Japan.
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