My Time at Evershine Achieves Kickstarter Goal in 34 Minutes — Reaches an Even More Impressive Milestone the Day After
The My Time franchise, which began with My Time at Portiaback in 2017, has been a pretty big thing in the life simulation genre for a while now. Both of these games have been Kickstarted by ambitious fans looking to support the development, and it was announced that the third entry in the series (and likely the biggest advancement the franchise has seen yet) with a goal of 200,000 (which was just $100,000 more than the original My Time at Portia goal back in 17th of September 2017).
Just 34 minutes after going live, My Time at Evershine hit the $200,000 goal.
That wasn't the only massive win that Pathea Games would see with their latest reveal, however. The stretch goals revealed up to $600,000, and in just a few hours after release, what the team expected to take a week to achieve, was accomplished in four hours, meaning backers had managed to hit an astounding five stretch goals, bringing in new features to the upcoming release.
In just over 24 hours, My Time at Evershine secured over a million, with all of the stretch goals up until that point (11 new features or additions) being smashed. Currently, at the time of writing, the Kickstarter has reached 11,714 backers with $1,068,846 pledged so far, still having 28 days to go for its 24th of October closing time. The latest stretch goals go up to $1,700,000, where players will be able to unlock a visitor from My Time at Sandrock, adjustable height, and the highly sought-after latest stretch goal (so far): one more romanceable character from the eight list (of which players will already be able to choose two).
Only time will tell how many more stretch goals the backers will be able to hit!
My Time at Evershine will be coming sometime in May 2026 for PC via Steam, Xbox Series X|S, PlayStation 5, and the upcoming Nintendo console.
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