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Konami Shares the Development Process in Two Bloober Team Dev Diaries for SILENT HILL 2

SILENT HILL 2's Bloober Team share the development process of SILENT HILL 2 with their two latest Bloober Team Dev Diaries, where you can learn more about the development process that went into this remake!

Released on the 8th of October, SILENT HILL 2 has officially sold over a million combined digital and physical copies as of the 11th of October, making it a huge milestone for the team already. We rated it highly in our review, praising the experience for being a must-play for horror fans, further supporting the title's success.

Now, players will be able to check out the developer diaries that led up to the release of the game. In two videos shared, you can learn about the development process for James Sunderland and the audio design, as the developers go into detail regarding the process and what went into the decisions made. Check out as the team humanises and creates a reimagined version of the protagonist, who is humanised through the development details of his clothes and facial features.

SILENT HILL 2 MEET JAMES SUNDERLAND Bloober Team Dev Diaries KONAMI 1 27 screenshot

Likewise, learn about how the team played with silence, as the audio director shares the thoughts that went behind keeping the game more quiet in favour of an eerie atmosphere. The sound design can make or break a horror title's experience, and Bloober Team details how closely the team worked to nail this element in their remake.

Don't miss out on the videos and start your journey in SILENT HILL 2 with the remake out now on PlayStation 5 and PC via Steam!

Artura Dawn

Artura Dawn

Staff Writer

Writes in her sleep, can you tell?

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