Final Fantasy VII Remake Director Says There's No Need to Worry About the Game’s Scope
The long awaited Final Fantasy VII Remake is finally releasing early next year, but as we’ve known since its announcement the game isn’t going to be released all at once. Instead, it’s been split into parts, with the developers stating that the game is simply too large for one single release. Naturally, this has led to some apprehension from certain fans - after all, the original release from over 20 years ago featured a complete story.
In a recent post on the Square Enix website however, director Tetsuya Nomura made a few statements about the scope of the remake. He reassuringly states “with regard to the size of the game that many are asking about – there’s no reason at all to worry. Even in this Midgar portion alone, the density and volume are so great that I had to give directions to lighten them.”
He also briefly touched on some details about new boss fights, revealing “When you think of Midgar’s final boss, you probably think of the M.O.T.O.R., but in this game new bosses will appear and add to the excitement of the story even more.”
Final Fantasy VII Remake is releasing on 3rd March, 2020 for PlayStation 4.
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