Fallout Shelter Achieves Massive Global Success
Gamers around the globe tuned in to Bethesda's E3 Press Conference on June 14th, eagerly anticipating an in-depth look at Fallout 4.
Bethesda duly delivered with a lengthy and impressive gameplay demo, but what no-one could have predicted was the announcement of a mobile game, Fallout Shelter.
Well, Fallout Shelter has been an instant hit among fans. Within two days of launch, it cracked the top-grossing chart, overtaking King’s Candy Crush as the App Store’s number three top-grossing app in the United States.
It became the top downloaded game in 48 countries and the top downloaded app in 25 countries and it remains the most downloaded free game on the App Store.
Needless to say, Todd Howard, Game Director at Bethesda Game Studios, is delighted at the success of their first ever mobile game.
“We play games on our phones all the time, and have always wanted to make one,” he said.
He added, “to have our first mobile game be enjoyed by so many is stunning. It just shows that gamers appreciate more depth and being treated fairly. It also shows people love Fallout as much as we do.”
If you'd like to see what all the fuss is about, you can download Fallout Shelter now on the App Store for iPhone, iPad and iPod.
COMMENTS
Ewok - 07:52am, 26th June 2015
Hmmm. I downloaded this (thus contributing to those 'success' figures and played for a couple of days. I had high hopes but it's much the same grind / build type of affair as any other game in this genre.
Zero gameplay. Constant bloody reminder alerts. Staring at the screen waiting for your next resource cycle to complete. Click to collect. Wait 5 minutes. Click to collect. Wait 5 minutes. Repeat x 10. Buy new room. Repeat ad-finitum.
Hamiltonious - 10:39am, 2nd July 2015
My solution to that was to turn off notifications. I enjoy it far more than any of the other phone FTP games, thought might just be because I love Fallout.
Ewok - 11:44am, 2nd July 2015
I enjoyed it for those two days, but soon came to the realisation that like in other games that follow this format, it doesn't really go anywhere. 2 days in, you're just doing the same thing as you were 2 minutes in.
Sure you get more rooms, and more people... but you don't do anything different with those rooms, or those people.
Still. I'm sure there is one thing we can agree on: Fallout 4 is gonna be awesome!