E3 2015 - Bethesda Delivers DOOM Details
There are, according to Bethesda, three essential ingredients to a good Doom game: "Badass demons, big effing guns, and moving really, really fast."
And with the latest look at the upcoming DOOM, it's hard to fault their recipe. The gameplay trailer at Bethesda's showcase seemed to recall all the best parts of the original Doom--only with better graphics. After dumping us in a base full of demons with faces only a mother could love, we watched as the player character ripped through their infernal opponents. Literally, at times. Players can pull out hearts, tear off limbs and generally dismember the demons they come across.
Unlike Bethesda's eleven-second long announcement trailer, the showcase demo gave us a lot to look at. Players will dive straight into the depths of demon territory, and it looks like they've got some fancy new plasma guns and other toys to help along the way. But all in all, it seems like DOOM will be a trip down memory lane for gamers who've played the original; Bethesda won't be fixing what isn't broken.
But that doesn't mean there won't be new surprises, too. Aside from updated maps and weapons, DOOM is coming with multiplayer and a map/scenario editor called DOOM SnapMap, which will allow players to design their own multiplayer sessions right down to the game's physics.
And from what we saw in the showcase, Doom Snapmap looks easy to use, and seems to allow players to switch in and out of editing quickly and smoothly.
But fans will have to wait a little while longer yet--DOOM isn't due out until Spring 2016, when it'll launch on PC, Xbox One and PlayStation 4.
COMMENTS
ArcaneAzmadi - 03:48pm, 15th June 2015
Looks great! I'm a little bothered by the apparent preponderance of prebaked melee finishing moves, but then again Serious Sam 3: BFE included those as well and it didn't get in the way of the fast-paced, hyperactive runny-jumpy-shooty-gibby-wahey action in that one, so I'm willing to have faith. As long as they don't fall into Call of Duty "walk down a linear corridor shooting everything until you run out of things to shoot" shallowness and leave the levels explorable like they were in the original games, it's going to be the return of glorious goryousness.
Ruthkrabacher - 03:57pm, 15th June 2015 Author
I think the gameplay trailer didn't really capture it enough (there was more footage during the actual showcase), but DOOM seems to stay faithful to the gameplay of the originals--I agree, a bit gratuitous on the finishing moves, but my suspicion is that was to show them off more than anything else.
Rasher - 04:49pm, 15th June 2015
did you hear the CLASSIC NOISES :)The doors, the monsters!!!! LOVED IT
Mister Woot - 05:40pm, 15th June 2015
I can't wait as long as it has a chainsaw...
Tiem to find some MEAT!