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Doom Developer Aiming For 1080p 60FPS

Doom Developer Aiming For 1080p 60FPS

id Software, developer of the upcoming DOOM reboot, have stressed the importance of attaining a high resolution and solid framerate.

In an interview with Gamespot, DOOM's executive producer, Marty Stratton, said:

"When you're developing, you make thousands of decisions that have an impact on performance or visual fidelity. We've always been at the forefront of saying we want our games to run as fast as possible at the highest resolution possible. So for us, that goal is 1080p and 60 FPS. Along with that goal, the mantra of our technology team is that we want to be the best-looking game out there at 60 FPS and 1080p. So you draw that line in the sand."

Stratton added that hitting those targets will do more than just provide a beautiful game, but, more importantly, improve the core experience for players.

"For us it isn't just a lofty technical goal. We really do think it's important to the feel of the game, it's important to the way our combat feels and our movement feels. It's got to be fast, it's got to be fluid, and it's all based on that. It really is a gameplay goal first and foremost. You do make decisions here or there. Ultimately I don't think you can ever expect most consumers to really nitpick."

The latest iteration of the DOOM series was shown off at Bethesda's E3 conferenceDOOM is scheduled to release in 2016 for PlayStation 4, Xbox One and PC.

Socrates

Socrates

News Reporter

Unemployed and with no redeeming qualities, Socrates now spends his days giving you the la-li-lu-le-lowdown on all things gaming.

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