Bloodborne Patch Detailed
Bloodborne, the latest title from Japanese developer From Software, was released in February to critical acclaim.
It has since received a number of patches, primarily aimed at fixing its long load times, with the latest arriving next week.
Patch 1.05 will bring with it a number of bug fixes, but its primary focus is on the game's asynchronous multiplayer. More specifically, the game will now inform the player when a password is being used when using the Beckoning Bell and Small Resonant Bell.
Moreover, if the level difference between two players is deemed too large, the guest's stats will be adjusted to match the host's.
The patch is due to go live on 13th July, so expect the servers to be down for a few hours while it's implemented.
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