Red Faction Guerrilla Diaries Part Seven
This is my ongoing exploration of the Red Faction Universe. Whether you’re a newcomer or an old-goer, I hope to make this something you can read along with and enjoy. I am continuing Red Faction Guerrilla.
The rebellion was going well, with many new guerrillas joining the Red Faction. It was going so successfully in fact, that the EDF were sending tanks into Oasis…
The Red Faction was out in force as the EDF scaled an assault. I was told to take out the tank coming fast from the south, and hopped in my car. It had guns on it, but I didn’t want to lose it yet, so hopped out and chucked a few explosive charges at it.
It took more than I thought, but it blew up and I had to jump back into my vehicle. Due to sustained EDF fire, it was running low on health, so I decided it could go out in a blaze of glory. I opened fire on the tank while its escort blasted me, meaning I had to abandon it. The tank didn’t stop, moving faster than I was on foot, so I broke out the Nano Forge.
Three shots of matter-disassembling micro machines later, the tank dissolved and I ran in the other direction. It was a good thing, too, as there were more tanks -- this time a two-pronged assault, north and south. I raced south and once more let rip with remote charges, the explosions aided by some other vehicles being too close to them and blowing up as well.
I hopped into an APC, but it stopped moving due to damage before I’d managed to turn around. I legged it up a hill and hopped into one of the nearby Red Faction vehicles, driving for the second tank. Luckily it had been slowed by some of the blockades, so I piled remote charges on it. In a shower of flames, the mission ended, once and for all verifying that fully upgrading the amount of charges I could carry was the best idea ever.
It also unlocked a jetpack! So I went straight for the nearest safehouse to buy it. Unfortunately I didn’t have enough scrap to upgrade it, but I was happy to finally be able to take the fight to the roofs. Arriving at the next mission, my fears were realised -- though they were fears from Part Four. I had to take out the huge artillery cannons which were protecting the Free Fire Zone.
How I was going to do this, was to join a bunch of guerrillas in a kind of Wacky Race across the Free Fire Zone, taking a route known to be in the blind spot of the cannons. It appeared to only be four other vehicles, but as I began going through checkpoints, and the screams of other drivers rang out as more and more vehicles began launching themselves around the region. Some were on fire, some screamed “There’s so much blood!”, others called “Game over, man, game over!”...
It was pretty hectic as explosions and various vehicles crashed down around me, but I reached the bridge on the other side of the zone. My job wasn’t done, however, as I still had to disable the damned things! Thankfully I was now too close to be bombed, so I just had dozens of EDF troops to deal with.
I made my way to the building housing the power supply of the first artillery, weapons fire blazing and sledgehammer smashing. I ran around it, planting remote explosives and detonating them occasionally to get the odd EDF off of my back. Before I knew it, the generator inside the building had exploded -- I hadn’t even realised that I was damaging it!
I ran away from the monster-sized explosion, headed for the second building. The next two were closer to one another, but I had to actually reach them first. It took a lot of blood, sweat and bullets (honestly more of the latter and usually from them), but I reached the next generator and shot it with the Nano Forge.
It didn’t explode, even after I unloaded a magazine into it, so I threw a remote charge and blew it. The walls of the building exploded outwards as I ran for the third and final building. I sledgehammered my way through the EDF and threw a remote charge in through the open door of the building.
It blew, but the generator remained intact. So I threw in five more charges and the explosion was more than enough to destroy the generator, ending the mission and liberating the Free Fire Zone. Not that anyone lived there to liberate…
Now, it was only the beginning… According to Mason...
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