A Gamer's Guide to Publisher Lingo
Videogame publishers, or at least the PR departments supporting them, just don’t know how to talk to gamers. So much so that over the years the videogame community (be it press, publishers or even the individual gamer) has developed its own unofficial lingo - the issue here is that nobody understands it all. Well, ever the guardians of the gaming world, we here at GameGrin have put together a handy little guide that should help you navigate the murky waters of Publisher PR talk. Yes, it does all make the publishers look rather bad, but let it be a lesson: they really need to just start telling the truth:
We're very excited
This is an idea that should make a lot of money.
We are very excited
This is an idea that should make a lot of money. Also, we’re a highly respectable company.
We like to give the player a choice
Look, some people pay for microtransactions. Just because you tight bastards won’t give a penny doesn’t mean a housewife in Oklahoma won’t fork over her life savings to get an extra life or two.
We’re still working out the kinks
All hope is lost.
There’ll be plenty more content to enjoy
Yes, you might get a good few hours out of the game, but seriously, buy the DLC. We need you to. We have families to feed.
We’d go as far as to say that this new content is essential
Ok, you fed our families, but there’s a really nice 50” 4K TV we saw the other day in PC World.
Coming soon
We know you want this game, but honestly we have no idea when it will be finished. We could make a random guess at a date, but this game just isn’t important enough for that.
This is for the fans
This game was made by a bunch of young nerds so that both old and young nerds will spend their money on a game that’s essentially a rehash of an old game made by hippies.
We apologise for the delay
We’re sorry you haven’t got a chance to line our pockets. Although, seriously, we do feel bad for messing this one up... again. Still, look on the bright side, you’ve now got another opportunity to pre-order the first two weeks’ worth of DLC.
We have nothing to say at this time
Oh balls. How long do you think we can get away with this without saying anything at all?
It’s a shame this leaked
Good work Kevin.
It’s like nothing you’ve ever experienced before
The developers told us this would be a big deal when the game is finished in 2012, it’s now 2015 and we don’t want to tell them there have already been a million games like it.
We’re aware of the issue and have taken steps to resolve it
We read your post, noted the problem, then stuck it in the pile for Jerry to fix. Keep at it Jerry, Christmas isn’t going to be cheap this year with that baby on the way.
Due in Q1
As far as you’re all concerned, July counts as Q1. No arguments.
This is a new age for (insert franchise)
We added the obligatory ‘shinier graphics’ and threw a few more ideas at the wall to see if they’ll stick for the inevitably better sequel.
We want to thank the fans for their continued support
Please stop shouting at us. We’re trying to fix everything, seriously... DAMMIT JERRY DO YOU EVEN WANT THIS JOB?
70% of the time, those translations work every time. You’re welcome.
COMMENTS
domdange - 07:19pm, 2nd March 2015
Love it. Awesome!